Super Mario Sunshine Multiplayer Beta 1 Patch Tool Released


Well here it is. This has all of shadow mario’s collisions. The game should also be completable with this patch. Note: this version is only 2-player.

The download includes a patcher program to reduce the download size. Patching takes about 5 minutes. What it does is decompress the image so that direct changes could be made, instead of patching over the compression. I wrote the patcher specifically for this mod, but it can be used in the future for any SMS mod.

This should work on console, including Nintendont.

SMS Bin Editor Released!


  • Fixed some bmg files not saving properly.
  • Fixed preview not updating after duplicating objects.
  • Fixed manager not updating trees after scene list is changed.
  • Fixed manager not opening certain files.
  • Fixed several crashes in both the bin editor and manager.

You can always download the latest version here:

SMS Bin Editor 1.2.4 Released!

A new version of the SMS Bin Editor has been released!



  • Added translate button to quickly translate japanese text.
  • SMS Manager can now read/create .arc and .szs files without external programs.
  • SMS Manager can automatically copy the SMS root from the “./root” folder.
  • SMS Manager can now configure Dolphin to test project without compressing szs files or creating gcn file.
  • Wizard tool added to Scene Reader to allow quick addition of game objects.
    • Wizard tool can also empty maps.
  • Updated parameters to give Wizard tool functionality.
  • Fixed glitch where objects duplicated from duplicated objects didn’t save.
  • Fixed preview not updating in some cases.

You can always download the latest version here:

Blastsoft News Back Online

The news portion of this site is back online, but data from before December 2014 has been lost.

Here is a short list of Bin Editor updates from 1.1.1:


*Rally editor is now built into the bin editor. (Rails will show in preview when open)
*PRM editor added.
*BMT texture support added. (“DisplayTexture COMMENT mapobj/kibako.bmt” or “ArrowBoardUp_tex COMMENT mapobj/arrowboard.bmt”).
*Can now set drawing color with parameters. (“DisplayColor COMMENT Yellow” or “DisplayColor COMMENT 0x00FFFF”).
*Editor will read RotationX, RotationY, and RotationZ parameters if there is no Pitch, Yaw, or Roll. This means you can use RotationX/Y/Z in your parameter files without any problems from the editor.


New Features:
*BMG Editor
*Click to select (objects only)
*Drag to move (objects only)

*Parameter files now named after object names. To update your parameters quickly, delete the included parameters folder and copy yours in. Then run the “UpdateParameters.bat” batch file and point it to the folder where you keep all your .bin files. The program will run through all bin files and match the hashes to the object names.
*PRM Editor fully functioning.
*RAL Editor fully functioning.

*Preview no longer crashes when either a sky or map isn’t found.
*Various bug fixes.


*Can add new objects
*Can resize objects
*Can edit outside bmg files
*Can import stage warp information from StageArc.bin and the common directory
*Faster scene loading


*Inserted objects default to camera location and scale of 1. –No default values for other parameters yet.
*Improved preview loading performance.
*Improved performance when inserting objects, pasting objects, and duplicating objects.
*Fixed duplicating objects not working properly.
*Rail key frames can now be selected and moved in the preview.
*Added scene corrupter for fun.
*More .bmg types supported.
*Flags show up in preview


*Fixed some crashes.
*Fixed some command line arguments not working.
*You can now add, edit or remove warps in the Warp Finder.
*Added optional project manager application for quickly exporting/importing all the szs/arc files.


Current version is 1.2.3. New version will be released Soon™.

Super Mario Sunshine Bin Editor v1.1 Update Released

An update for Super Mario Sunshine Bin Editor is now available on this site.

This update adds:

  • A fast method for setting preset parameters for objects
  • Find search
  • Shortcut Keys
  • More objects classified
  • Behind the scene additions
  • Super cool icon made by me
  • Bug fixes

You can find it here:

New Text to ASCII/Emoticon Web App

This new app allows you to convert text into a larger text made out of a phrase or emoticon. For example you could create a large smiley face out of smaller smiley faces, like so:


I specifically optimized the tool to work with Steam’s new emoticons, but it should work with any other IM program or textbox. This program also launches the Blastsoft’s new Web App section accessible from any page.

You can see the Web App here:

Steam App Buddy Released!


Steam App Buddy released! This tool allows you to quickly organize your steam games into categories. No longer will you have to open the right click menu on them one by one. Now you can either drag and drop them into the correct group, or have the program sort them for you!

This program also replaces Steam Shortcut Buddy because it has the ability to read and import steam shortcuts and sort them like the rest of your games. You can import shortcuts as easily as dragging the file into the game list.

You can download it here: